v0.3.10 (October Update) - *Roaming the Plains*​


 Exploration Update~ These words warm my soul, as I wanted to implement this new system for some time. With it, it feels much more like a real exploration than a random event spam ^_^ This new improved exploration system is applied only to the Emerald Plains location, but with time almost all locations will use it! Additionally, this makes the Crafting update much closer! While I was working on it I thought about how to optimize skills so they will have more uses, so we have Nature Lore that will be used many many times in wilderness exploration, and Stealth skill that will allow us to evade or sneak past unwanted encounters!

So~ for the next update I plan to work on events and items!
Stay tuned and thank you for your support!

✧ Exploration Update (Emerald edition) - Emerald Plains location received a completely new advanced exploration system! Now you do not simply get an event, but you will be able to explore the location in greater detail, meet factions, get a reputation, witness random and not-so-random quests, and find new sublocations and secret places! Right now the framework and a few starting events are ready, but you will see a LOT more in the next update ^_^
✧ Exploration secret features - In the updated exploration system you'll be able to uncover location secret features, be it resources, dungeons, secrets, or visitable characters.
✧ New events - Emerald Plains receive new small and medium events!
✧ New items - a few new items for future crafting update and the first headgear in the game! An exploration goggles! To help you out with exploration~
✧ Skills rework - New intelligence skills instead of old ones, and addition of Stealth instead of Athletics.
✧ Shop correction - Yes, they now renew their money and inventory.
✧ Bugs extermination - Some minor bugs were dealt with...
✧ And many small adjustments - Balance changes, image additions, text corrections, and many more small changes.

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